Corgi, Hound of the Internet ([info]sff_corgi) wrote,
@ 2007-10-07 13:54:00
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Current mood: logorrheic
Entry tags:feminism, second life

I love Salon's 'Broadsheet' column

Girls, are you sick of boys' superior spatial skills? If so, just plant yourself in front of a video game for, say, 10 hours and you'll be prepared for a career in math, science or engineering!

A new study out of the University of Toronto found that video game play improves women's spatial ability. Lead researcher Jing Feng told Medical News Today: "Our first experiment discovered a previouslyunknown sex difference in spatial attention. On average, women are not quite as good at rapidly switching attention among different objects and this may be one reason why women do not do as well on spatial tasks. But more important than finding that difference, our second experiment showed that both men and women can improve their spatial skills by playing a video game and that the women catch up to the men."

To keep things in perspective, let's take a look at the study's specifics: The first experiment, which established a difference between the sexes in spatial attention, involved 48 undergraduates at the University of Toronto. Researchers found that regular video gameplayers had spatial ability far superior to that of nongamers. Men successfully completed spatial challenges 71 percent of the time, while women had a 64 percent success rate. So the researchers decided to embark on another experiment in an attempt to determine whether "the gender difference in spatial selective attention could be modified by training with a video game."

The second experiment featured only 20 undergraduates -- six men and 14 women. After 10 hours of playing video games, the women's spatial ability was statistically indistinguishable from the men's. Women also benefited more from the game play -- their success rate leapt from 55 percent to 72 percent, while men's grew from 68 percent to 78 percent. Professor Ian Spence, one of the study's researchers, believes this could be key in "helping to attract more women to the mathematical sciences and engineering."

Given the small sample size, I'm not exactly comfortable concluding that gaming is the answer to improving the gender balance in spatially oriented careers. Not to mention, I never assumed the dearth of women in those fields was a result of their relative lack of spatial ability. But even if we were to assume that the researchers' conclusion is correct, that presents a whole new problem: the games being marketed toward girls. It's safe to say that Ubisoft's new vomitous line of games for girls -- "Babyz," "Fashion Designer," "Happy Cooking" and "Animal Doctor" -- presumably prepares girls for very different fields of work.


*cough*try using Second Life*cough* - technically, it's what's called a MMORPG, 'Massive Multiplayer Online Role Playing Game', but it's also not a game at the same time. Most gamers aren't interested in whether they've got enough inventory to pay the rent, for instance. Building is a big part of participation, and that includes homes and other buildings on one end of the size scale, and clothing detail and jewelry on the other side. The gender ground is effectively levelled, because even those players who have identifiably masculine or feminine names may decide to wear an avatar of the other physical sex, either part-time or full-time - and you have no way of knowing whether their typist is an XX or an XY... and it never really seems to make a difference. (Outside of Caledon and the other civilised areas, your mileage may vary.)

In a related vein, though (no heart-surgery puns intended), take a look at GamerDad:
As a freelance game critic, who had just become a parent, I realized something: I play every game that comes out. I read most websites, most magazines, and am privvy to super-secret press releases. But when I walk into Toys R Us, Best Buy, Target, and look at the games for the kiddies.... I have no clue what's good and what's bad. I realized that the game press has (almost) completely ignored the parents among its readership. For shame!

Then I saw KidsDomain and The Children's Software Revue and, while they're excellent publications for what they do, they don't really satisfy the needs and curiosity of the hardcore gamer. I visited message boards and noticed there's a lot of hardcore gamers out there and many of them want to share gaming with their kids. There's also a lot of moms and dads out there concerned about the negative rap gaming gets in the mainstream press.

GamerDad exists because I think there are parents out there who want straight talk about gaming. Want to share games with their kids or at least learn about what their kids are playing. Maybe they want to talk to other GamerParents and kids about why they love games, why their kids love games, and what games are good.

Oh, that and the fact that I'm also a stay-at-home dad... and I needed something to do during naptime.
(GamerDad just had a mostly-genetic quad bypass after dismissing atypical symptoms of his heart attack for three hours [eek!] before seeking attention - he's doing well and the gamer community really helped out with the bills.) Here's an approach to develop girls' skills AND have fun with your kids AND still be responsible in parenting. :) Not that I think any of you need help, but points of view are always interesting.



Some of you might remember a while ago I picked up on somebody's going off about Bat-family costumes -- the boys got a full, serious Batman or Robin uniform, while girls got cutesified Batgirl miniskirts and stuff that doesn't even LOOK like her uniform in any incarnation. Here's a new non-super one at which Broadsheet's curling a collective lip: 'Sexy Anna Rexia' - 'you can never be too rich or too thin'. HAHAHAHA, oh, that's HILARIOUS, poor self-image killing teenage girls! What a great costume!
...in the annals of "sexy costumes," a micro-industry straddling Halloween garments and fetishwear, flogging flagrantly demeaning images of women is old hat. Along with the nasty nurses uniforms and naughty schoolgirl get-ups, there's the Brick House costume, a brick-patterned minidress with three operable apertures: a door at the crotch and two windows fixed over the breast. The Brick House's date can wear the Brick Layer costume. Funny! The Doll in a Box consists solely of a pink polyfoam box effectively turning a woman's body into a Barbie-like product. The box is labeled "Pretty Polly, the Poseable Dolly!"
Which reminds me, I just accidentally found out from a completely separate source about a very specific subgenre of bondage called 'ponygirls' which is actually kind of fascinating in its out-there-ness and heavy roleplay element. I'll... let you look for yourselves, though. (Yes, there are ponyboys, but apparently they are fairly rare.)

Irrelevant to fetishes, one reason to point this out is another Salon article about a new book pointing out how the ubermacho reaction to 9/11 that keeps being cultivated is also trying to shove women back into a post-WWII role. 'There's the adoration of the firefighters and of the "Let's Roll!" male heroes of Flight 93 -- remembered always for their college sports achievements and their regular-guy toughness -- while the stewardesses who boiled water to throw on the terrorists were written out of the myth.' and 'Faludi concludes Chapter 3 by asking, "If women were ineligible for hero status, for what would they be celebrated?" Well, see Chapter 4: "Perfect Virgins of Grief."' Notice the female war hero most celebrated was passive during most of her misadventure; it's easy to celebrate the victims and the dead, not the living.

She apparently doesn't address the concept of Karen Hughes [*spits to one side*], Condaleezza Rice and Bush's other female appointees/staff, but one could point out that they're cast in the Adoring Supporter roles, each of them. I would remind you of Rice's rather... interesting... 'joke' reference to the soi-disant President as her 'husband' that one time....

I'm not actually rambling here. It makes one wonder - this burgeoning choice of 'sexy' costumes, almost exclusively female-targeted: How is this related to Faludi's summation of the attacks against feminism and women? It can be seen as part of the trivalisation of women as a class, that they're only available as sex toys once they've been pinkified and role-shaped by childhood games and toys. What happens when a busy woman is given a choice between quick (all in a package for $35) and demeaning, or slow (making her own costume) and expressive?


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[info]crevette
2007-10-07 05:57 pm UTC (link)
I have to admit that I don't see the draw of Second Life or Sims or anything like that.

Seriously, I have enough problems in my FIRST life that I just can't fathom having a second one to fuck up as badly.

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[info]sff_corgi
2007-10-07 06:15 pm UTC (link)
Well, it's different, that's all. You don't spend as much time, you have complete control over how you appear (well, within limits of the application), you don't have to worry about eating/not eating. You could be a full-time party animal if you want and just dance the whole time you're on the grid.

It can cost less than a full tank in your car (all the way to $0) if you either are a good freebie hunter or make your own things in-world, while still letting you socialise. I found a great bunch of people to be around, too.

But sure, it's a YMMV. :) Just wanted to explain some of the attraction.

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[info]crevette
2007-10-07 06:16 pm UTC (link)
Yeah, but I'd rather use that time more effectively in this life.

Like reading Orlando Bloom porn spending time with my family.

::blink::

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[info]sff_corgi
2007-10-07 06:18 pm UTC (link)
[prudently does not mention the possibility of Orlando Bloom avatars with working bits]

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[info]crevette
2007-10-07 06:22 pm UTC (link)
Dude. If it is not attached to the real him and not in my real hoo-hoo, what is the use?

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[info]sff_corgi
2007-10-07 06:26 pm UTC (link)
Errr... effective visualisation?

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[info]kit_the_brave
2007-10-07 06:14 pm UTC (link)
Oh, I rant about the costumes available to me in the heinous "Spirit Halloween Superstore" every year! The "doctor" costumes are scrubs, a stethescope, and a surgical mask. (Cause you're going to take the stethoscope into surgery with you? I don't know...) The "nurse" costumes look like they belong in the nurse number at the XXX Live Girls All Nite Club. It drives me crazy!

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[info]sff_corgi
2007-10-07 06:16 pm UTC (link)
They're just carrying what Rubies (not sure if there's an apostrophe there) sells. They're the biggest costume-makers, I think.

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[info]cerrberus
2007-10-07 06:57 pm UTC (link)
So wear the doctor cossie.
'Course, I'm not into the Naughtie Nursie/Sexy Schoolgirl stuff anyway.
Too bad it's such an effort to produce cossies of Grace Hopper, Ada Lovelace, and the like. But a Sally Ride STS jumpsuit should be reasonably easy.

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[info]delcj
2007-10-07 06:20 pm UTC (link)
i've actually read a little bit of ponygirl. but the little i did read made me go O_O big-time.

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[info]sff_corgi
2007-10-08 12:03 am UTC (link)
Yeah, it's kinda far out there even for the far-out crowd. But they look happy doing it, so... [shrug]. :)

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[info]wyrmwwd
2007-10-07 07:28 pm UTC (link)
You got a lot in this post, but I see the interconnectedness. I want to start my comment about gaming.

Back in the 80's, I hung out with a group of lesbians in all in our late 20s. We used to spend every Friday night playing D&D, and then we would go two doors down to this video arcade and play pinball and video games until they threw us out. We were really good. We could hang onto a single pinball machine all night. I remember one night this guy came in and put a quarter on a machine that we were on. We kept scoring free game after free game, until, in frustration, he grabbed his quarter and growled "f*ck*ng dykes", to which we all nodded in agreement as he stormed off.

The D&D as well as those electronic games all made us really good at those math, logic and spatial relation problems that men always seem to be better at... much to the irritation of some other males. It was big time fun because my husband also hung with us, and I think he was really proud to be included with our crew.

I really like The Sims. I like it because I can practice problem solving skills, and, I can do it in an environment where sex is virtually immaterial. The only practical difference between males and females in The Sims is that only females can carry children (as a rule... males can become impregnated by aliens, and that creates even more equality). It is cool that you said "wear an avatar". I like the concept of sex being merely a part of the avatar that we all wear.

Which brings me to what you said about sexy costumes. I think there is a battle going on right now between this concept of sexual equality and whatever is the opposite, and you see it getting pulled back and forth in a tug of war. That is why I think it is important to support things like The Sims and Second Life. It makes one a part of the conversation and part of the experiment.

Great post, btw. Thanks!

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::blinks::
[info]thlroz
2007-10-07 11:33 pm UTC (link)
Caledon?

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Re: ::blinks::
[info]sff_corgi
2007-10-08 12:04 am UTC (link)
Short form: Victorian/steampunk/gaslamp fantasy SCA before the educational rules... in 3D.

I think the Guvnah is part Scots, or at least a fellow-traveller, so it's sort of AngloScottish in background tone.

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Re: ::blinks::
[info]sff_corgi
2007-10-08 12:05 am UTC (link)
Or, of course, I could just be telling you what you already know (but other people reading here don't, so it's expository dialogue), and need to KNOW YOUR NAME SO I CAN POUNCE! ;)

Beware of Amazons and Europan tyrants. ;D

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Re: ::blinks::
[info]thlroz
2007-10-08 12:32 am UTC (link)
Tamerthon

You'll know me when you get there

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Re: ::blinks::
[info]thlroz
2007-10-08 01:00 am UTC (link)
so... you're name is? How long you been playing?

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Re: ::blinks::
[info]hola_melanippe
2007-10-08 10:00 am UTC (link)
Hola, Your Grace! You will likely be seeing more of my cousins Tanarian and Myfanwy socially than you will of me or my ætheric brother, Baron Klaus Wulfenbach, though.

I followed Kara Timtam, who is also known as Supergirl, to this new land about... close to four months ago, I think. The Baron showed up in late July.

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[info]littlecrow
2007-10-08 01:01 am UTC (link)
I have this theory that while women are pushing and struggling for equality of the sexes, it's making the general male population go through a sort of "identity crisis". They define themselves by what the women are: if the women are the polite, weak, lesser creatures, then they must be the strong, macho "better" creatures. I don't know why it always has to be an "us vs. them" mentality. "Peoples is Peoples", to quote that guy from The Muppets Take Manhattan. It's highly frustrating though, especially if you're a strong woman (who doesn't want to be seen as just a sex object) looking to find a guy you can tolerate dating.


Oh, and I really like the idea of GamerDad! I have no kids, but if I did I'd totally use that site!

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